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Dynamic interceptors are a feature that allows allow users to manipulate data and generate side effects on specific events in Unity. They are essentially a piece of javascript JavaScript code, which is stored as a record in Advanced Configuration and is dynamically loaded when you have an active interceptor.

This javascript JavaScript code is an exported function that will be called when a specific event is triggered (what is called intercepted method) and this function will have access to an API according to the given method.

One For example is , when using you use Unity inside a CRM , and i.e. when you create a quote, it will be prefilled with CRM opportunity data. Interceptors offer a wider range of possibilities than only filling fields on a CLIC object, so if . (If your use case is only about filling fields please check , see Visual Mapping.)

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